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Civilization 7 Review: A New Age of Strategy or a Step Too Far?

Firaxis aims to refine the 4X experience with Civilization 7, introducing a new Age system, revamped diplomacy, and military overhauls. But does the desire for accessibility compromise its strategic depth?

Civilization 7 Review: A New Age of Strategy or a Step Too Far?
Author: Alex CastellariPublished: February 4, 2025Updated: February 4, 2025

For over three decades, Sid Meier’s Civilization has defined the 4X strategy genre. With Civilization 7, Firaxis has introduced radical changes, aiming to make the game more approachable, dynamic, and engaging throughout the entire playthrough. The biggest shift comes with the new Age system, breaking campaigns into distinct historical eras, forcing players to adapt their civilization with each transition.

But has Civilization 7 managed to fix the infamous mid-game bloat that has long plagued the genre? And more importantly, do the streamlined mechanics maintain the strategic depth that Civ fans crave? Let’s dive in.

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civilization 7 vii The Age System

A New Take on History: The Age System

One of the most revolutionary changes in Civ 7 is the Age system, which divides the game into three distinct eras:

  • Antiquity Age
  • Exploration Age
  • Modern Age

At the end of each Age, players must switch civilizations, picking a new nation while carrying over key resources, settlements, and achievements. This system keeps the game dynamic, preventing the classic "snowballing" effect where a dominant player becomes unstoppable.

However, this mechanic isn’t without its flaws. The middle Age, Exploration, feels stretched too thin, covering everything from medieval Europe to industrialization. Additionally, the lack of a true late-game era (past 1950) feels like a step backward compared to Civ 6’s expansive endgame.

Streamlined Warfare and Military Overhauls

Combat in Civilization 7 has seen major improvements:

  • Commander Units: Instead of micromanaging every soldier, units now stack onto a Commander, reducing tedious movement across the map.
  • Reinforcements: No longer must players march reinforcements across continents—now, they can be sent directly to battle.
  • Simultaneous AI Turns: AI now moves all units at once, improving pacing but sometimes making battles harder to follow.

The combat system feels more fluid and strategic, but AI intelligence remains an issue. While the new mechanics are fun, experienced players will still find AI opponents lacking in tactical thinking.

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Diplomacy and Influence civilization vii A New Way to Shape Global Relations

Diplomacy and Influence: A New Way to Shape Global Relations

Civ 7 introduces Influence as a core mechanic, a currency that can be spent on:

  • War Support: Reduce an opponent’s morale before launching an attack.
  • Economic Pacts: Strengthen trade agreements for mutual benefit.
  • Denunciations & Sanctions: Undermine rivals without military action.

This new system adds depth to diplomacy, making non-military strategies more viable than ever. However, cultural victory feels underdeveloped, with no tourism system and overreliance on wonder spam to win influence battles.

A Frustrating User Interface (UI) and Information Overload

One of the biggest downsides of Civilization 7 is its clunky UI and lack of tooltips. Players must constantly search the Civilopedia to understand units, buildings, and effects.

Some of the biggest UI complaints include:

  • Lack of information on enemy units (e.g., seeing a "Kahuna" unit with no clear explanation).
  • No easy way to track specialists or city developments.
  • Minimal map customization options compared to previous titles.

For a game this complex, the failure to provide sufficient tooltips and clear information is a major letdown.

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Presentation: Stunning Visuals and Exceptional Audio

Presentation: Stunning Visuals and Exceptional Audio

Despite its mechanical shortcomings, Civilization 7 excels in presentation.

  • Christopher Tin returns with another outstanding soundtrack.
  • Gwendoline Christie’s narration adds gravitas.
  • Animated leaders look incredible, though their static appearances across Ages can be jarring.
  • Dynamic world evolution: Cities change appearance, buildings upgrade visually, and natural disasters create immersive effects.

However, some visual choices—like the map fog resembling a plastic board game—are divisive among longtime fans.

Final Thoughts: Does Civilization 7 Live Up to the Hype?

Civilization 7 is an ambitious entry that introduces bold innovations but also struggles with oversimplification. The Age system, military upgrades, and Influence mechanics breathe new life into the series, yet UI frustrations, AI weaknesses, and a reduced late-game experience hold it back.

Pros:

✔️ Dynamic Age system keeps gameplay fresh.

✔️ Warfare is more streamlined and strategic.

✔️ Diplomacy and Influence mechanics expand non-military options.

✔️ Stunning visuals and fantastic soundtrack.

Cons:

❌ UI lacks essential tooltips and customization.

❌ AI remains weak, especially in combat.

❌ Cultural victory feels underdeveloped.

❌ No late-game content beyond 1950.

Final Score: 7.5/10 – A solid strategy experience with room for improvement through expansions and patches.

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FAQs

Is Civilization 7 worth buying at launch?

If you love Civ, it's worth playing, but expect some missing features and balancing issues that may improve over time.

What’s the biggest change in Civilization 7?

The Age system, which resets parts of your civilization every few eras, forcing players to adapt constantly.

How does Civ 7 compare to Civ 6?

Civ 7 streamlines many mechanics, but at the cost of some depth and customization. Warfare and diplomacy have improved, but UI and late-game feel weaker.

Will there be expansions for Civilization 7?

Given the series' history, Firaxis will likely release DLCs addressing missing content like futuristic technology, more civilizations, and expanded cultural victories.

Stay tuned for more updates on GetJar!

About the Author

Alex Castellari Avatar

Alex Castellari | Editor

Alex is an animation enthusiast who loves RPG games, AI and technology. With a passion for storytelling, she enjoys sharing her insights on the latest trends and innovations.

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